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Leyline Knights: Welcome
Narrative System
The Narrative System required dialogue to be locked by gameplay events, dialogue to be the same until starting another run and the system to be built to help create the quest system. The biggest obstacle was managing all the dialogue data.
Leyline Knights: Image
Leyline Knights: Work
Outfit System
The outfit widget needed to update player stats appropriately and apply additional effects to the player such as an aoe upgrade and heal regen. Widget itself needed to be flexible to allow designers to add more outfits if needed.
Leyline Knights: Image
Leyline Knights: Work
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